

Press the "Upgrade to Premium" button on the Battle Pass screen and you will be able to claim 3X more Toricredits, 2X more Shiai Tokens and more! You can purchase a Premium version of Battle Pass to receive even better rewards, including a limited edition color. Purchasing the premium Battlepass allows you to gain both sets of rewards.īattle Pass prizes include Toricredits, Shiai Tokens, Boosters, Flames, Color and 3D items as well as unique BP-specific new items!
TORIBASH WUSHU OPENERS FREE
We have two versions of the Battlepass, a free version and a premium version which costs $10. As you gain XP you gain levels along with it, as you hit these levels you unlock rewards at every tier. Various aspects of the game grant you xp towards the Battlepass such as ranked(coming next month!), tournaments, quests and even just playing with your friends normally. The Battlepass is a way you can earn rewards just from playing the game. We are incredibly excited to announce to you our brand new, improved and hopefully better BATTLEPASS! We will stop taking pictures on the 1st of March, 11:59pm GMT. This event will be having a community favorite (voted on by the community on discord) and a ES top pick!ģ participants / 4 participants (in the group) Prizes will be split equally amongst all members of a group. If you have questions, post in this thread. Some may be in charge of posing, some may contribute to art. Note that how you divide the work is completely up to you and your team. Only your genuine active inventory counts. You may however not alter the customs folder. You are allowed to use shaders or render - anything that adds to art is fine.

You may alter game rules to set up side-by-side positions or whatever you feels is a suitable starting position. You are required to post with atleast 3 and at most 4 Toris in one picture. When you have finalized a photo, ensure you upload it to a image hosting site (not a discord link please) and post it here - mentioning your teammates!

You're advised to play around with the game rules to set up a feasible starting position and add more characters into the game. That's it! Just you and your friends posing for a photo. Go all out, you can get creative with it and post a selfie too ) Factors we will judge on include the creativity in posing and post-screenshot processing with artistic features you may add. This event requires you to make an entry - a picture of you and your friends posing next to each other in one photo. We want you to pose with your friends, clanmates or anyone you'd like to - for that perfect photo! This event incorporates a bit of art and a bit of movement from the game. Welcome back to another ES event! If you're tired from all the competitive stuff we've had on lately, we feel this even might just be the refresher that you need. New UITween class (toriui/a) that can be used for time-accurate animations.Blood particles no longer get generated from player collisions with static environment by default (requires hardness > 0).Blood particles now collide with static environment.Vastly improved obj loading performance.Screenshots are now saved as PNG files instead of BMP.Lua bodies will exist in their own space and will not collide with any other objects. You can now create raycastable bodies and shoot rays with Lua. This has been revised in 5.60 and now hooks will always execute in the same order as they've been added. In past, when you attach multiple callbacks to the same Lua event you couldn't predict which order they'll be executed in. This will be especially useful if you need to draw a lot of textures which will normally get capped by max texture limit.Īll Lua hooks are now executed in a predetermined order You can now load a single master texture and render its specific parts. With 5.60 we're adding documentation for all existing Toribash functions as well as for built-in classes like UIElement or PlayerInfo.ĮmmyLua is available as an extension for VSCode or IntelliJ IDEA.Ĭurrent alpha version does not have the final documentation yet and will receive further updates closer to stable release. We know Toribash has been notorious for its lack of documentation when it comes to game-specific Lua functionality. To switch to this build, choose "alpha" in the Betas tab in Toribash properties from your Steam Library.Īll player or environment changes (position, rotation, velocity, etc) triggered with Lua are now properly stored in replay files. This alpha is primarily targeted at scripters and replaymakers to give a heads-up on what's to come as it introduces some breaking changes to some Toribash Lua functionality and the new replay data protocol.
TORIBASH WUSHU OPENERS UPDATE
This is the first public alpha version of the next major Toribash 5.60 update
